Course Resources

Game Theory: The Logic of Decisions & Strategies

Games

Chomp

Eat squares from a chocolate bar, but avoid being forced to take the poisoned bottom-left piece.

Play Chomp

Nim

Take stones from piles. the player who takes the last stone wins.

Play Nim

Take-Away

Take 1 to N stones from a single pile each turn. the player who takes the last stone wins.

Play Take-Away

Chop

Make horizontal and vertical cuts to a paper anchored at the lower-left corner. Disconnected pieces fall into the water — the last cut wins.

Play Chop

Math in Motion course resources coming soon!

Chomp

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How to Play

Click any square to eat it, along with everything above it and to its right. The player forced to eat the bottom-left square (the poisoned piece) loses.

Customize
Rows
4
Columns
5

Nim

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How to Play

Click any stone to take it and all stones to its right in that pile. The player who takes the last stone wins.

Customize
Piles
3

Take-Away

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How to Play

Click a stone to take it and all stones to its right. You can take between 1 and the move limit stones per turn. The player who takes the last stone wins.

Customize
Pile Size
15
Move Limit
3

Chop

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How to Play

A piece of paper is secured at the lower-left corner (shown in blue). Hover over any grid line and click to make a horizontal or vertical chop. Any paper no longer connected to the anchor falls into the water. The player who makes the last chop wins.

Customize
Rows
4
Columns
5

Disease Spread Simulator

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The SIR Model

Each dot represents one person in a population. At every step, infected individuals may spread the disease to their neighbors, and may also recover. Watch how a single infection can sweep through a community — or fizzle out.

Susceptible Infected Recovered
Speed:
Step 0
Parameters
Transmission (β) 30% per neighbor
Recovery (γ) 10% per step
Start Infected
3
Population
500
Steps of 100 (100–900)